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Clone Koakuma
CloneKoa
CloneKoa

M.U.G.E.N Version Compatibility

WinMUGEN

Last Updated

08/27/2013

Download Link

RicePigeon's MUGEN Spot

Max Life
Max Power
Attack
Defense

1000
3000
100
100

Overview[]

Moves[]

Normals[]

Standing Light Punch
Koa63-5x
Command x Proration N/A
Properties Requirements
Can Cancel Into: Move can be chained into itself., a, y, b, z, c Block* N/A
Description Her standard jab, has good horizontal coverage.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
x -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Medium Punch
Koa63-5y
Command y Proration N/A
Properties Requirements
Can Cancel Into: z, c Block* N/A
Description Acts as an antiair normal, with invulnerability on her head.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
y -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Hard Punch
Koa63-5z1
Koa63-5z2
Koa63-5z3
Command z Proration N/A
Properties Attack cannot be blocked while crouching Requirements
Can Cancel Into: Block* N/A
Description Reccomended to be used in combos.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
z -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Light Kick
Koa63-5a
Command a Proration N/A
Properties Requirements
Can Cancel Into: Move can be chained into itself., x, y, b, z, c Block* N/A
Description Comes slightly quicker than x, but has much lesser horizontal range.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
a -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Medium Kick
Koa63-5b
Command b Proration N/A
Properties Move has invincibility on lower body only Requirements
Can Cancel Into: z, c Block* N/A
Description Covers a wide portion of horizontal range.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
b -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Hard Kick
Koa63-5c
Command c Proration N/A
Properties Requirements
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Comes out quicker than 5Z does, but is slightly riskier. Also reccommended in combos only.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
c -- -- -- -- -- -- -- --
Notes on Frame Data None.

Command Attacks[]

Specials[]

Blunt Object
Command D, DF, Fx, y, or z Proration N/A
Properties Attack is a projectile, or has projectile properties
Move knocks down opponent on hit. Opponent can tech into recovery animation upon touching the ground. on Barrel Variant.
Requirements
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Koakuma swings her arm, tossing either a book, a barrel, a chest, or a crate at random, each having a 25% chance of occuring. The aerial trajectory of each item differs depending on the strength of the version used. On successful contact, the chest and barrel variants spawn a random prize. Contrary to the other variants, the barrel variant can continue rolling if it hits the ground.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DF, Fx, y, or z -- -- -- -- -- -- -- --
Notes on Frame Data None.
Swerving Sword
Command D, DB, Bx, y, or z Proration N/A
Properties Requirements
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DB, Bx, y, or z -- -- -- -- -- -- -- --
Notes on Frame Data None.
Aerial Aura
Command D, DB, Ba, b, or c Proration N/A
Properties Requirements
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DB, Ba, b, or c -- -- -- -- -- -- -- --
Notes on Frame Data None.
Devilish Dash
Command Hold B for 60 ticks, Fa, b, or c Proration N/A
Properties Requirements
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Hold B for 60 ticks, Fa, b, or c -- -- -- -- -- -- -- --
Notes on Frame Data None.

Supers[]

Triple Aura
Command D, DB, BD, DB, Bx, y, or z Proration N/A
Properties Requirements 1000 power.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DB, BD, DB, Bx, y, or z -- -- -- -- -- -- -- --
Notes on Frame Data None.
Continuum Charge
Command D, DB, BD, DB, Ba, b, or c Proration N/A
Properties Requirements 1000 power.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DB, BD, DB, Ba, b, or c -- -- -- -- -- -- -- --
Notes on Frame Data None.
Lightning Look-out
Command D, DF, FD, DF, Fx, y, or z Proration N/A
Properties Attack is a projectile, or has projectile properties Requirements 1000 power.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DF, FD, DF, Fx, y, or z -- -- -- -- -- -- -- --
Notes on Frame Data None.
FOE Heave
Command D, DF, FD, DF, Fa, b, or c Proration N/A
Properties Attack is a projectile, or has projectile properties Requirements 2000 power.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DF, FD, DF, Fa, b, or c -- -- -- -- -- -- -- --
Notes on Frame Data None.
Eternal Heart Failure
Command F, DF, D, DB, BFx, y, or z Proration N/A
Properties Move has Grab/Throw properties Requirements 2000 power.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
F, DF, D, DB, BFx, y, or z -- -- -- -- -- -- -- --
Notes on Frame Data None.
Live-alive
Command D, DF, Fs Proration N/A
Properties Restores life by 200 points. Requirements 3000 power. Less than 800 life.
Uses 1 life stock.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DF, Fs -- -- -- -- -- -- -- --
Notes on Frame Data None.
Insane Combo
Command DDa, b, or c or
DDx, y, or z
Proration N/A
Properties Requirements 1000 power. Less than 150 life.
Life must be less than opponent's.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
DDa, b, or c or
DDx, y, or z
-- -- -- -- -- -- -- --
Notes on Frame Data None.

Fatalities[]

Book Claytality
Command DDDBz Proration N/A
Properties Requirements Can only be used on Round 2 onward.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
DDDBz -- -- -- -- -- -- -- --
Notes on Frame Data None.
Kiss of Death
Command BF, DF, D, DB, Ba Proration N/A
Properties Move has Grab/Throw properties Requirements Can only be used on Round 2 onward.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
BF, DF, D, DB, Ba -- -- -- -- -- -- -- --
Notes on Frame Data None.
End-of-Level Goal Post
Command DDDUy Proration N/A
Properties Requirements Can only be used on Round 2 onward.
Can only be done close to opponent.
Can Cancel Into: Move cannot be cancelled out of. Block* N/A
Description Insert description here
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
DDDUy -- -- -- -- -- -- -- --
Notes on Frame Data None.
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