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Yuyuko Saigyouji
(RicePigeon's Version)
YuyukoRP-por
YuyukoRP-idle

M.U.G.E.N Version Compatibility

1.0

Last Updated

06/05/2016

Download Link

RicePigeon's MUGEN Spot

Max Life
Max Power
Attack
Defense

1000
3000
100
100

Overview[]

This version of Yuyuko is a 3-button character. The a button can be used as a shortcut for her BB and FF Dash commands, while the c button can be used as a shortcut for any commands involving x+y+z. Unlike most characters, Ricepigeon's Yuyuko's D+y normal has projectile properties. Though she has many tools at her disposal, allowing her to play both offense and defense, Yuyuko tends to be on the slow side, so it can be difficult to generate momentum with her.

Ghostly Butterfly is good for offense as it provides her with cover fire as she approaches an enemy. Butterfly Dream Dance is great for closing the gap between Yuyuko and her opponent, especially the y version as it provides her with projectile immunity, but should not be used recklessly due to the attack's generally long startup times.

At the beginning of the match, Yuyuko has the option to select either of her two Level 3 Spellcards for use, but will not be able to use both during the same match. It's generally recommended to choose the one more fitting for the situation Yuyuko finds herself up against. Sense of Cherry Blossom is the more powerful of the two, and is a grounded melee attack, meaning that airborne opponents cannot block it. The attack also provides Yuyuko with a large amount of invincibility frames, but the long startup makes it difficult, if not impossible, to use in combos. It is thus best used as a counter or on opponent's wakeup. Death Lance is the weaker of the two Level 3s, but is generally easier to use in combos. Also due to being a projectile, Death Lance covers more space at the expense of being able to be air blocked. The biggest advantage of this Super is the fact that the lasers are aimed at the opponent, guaranteeing that most, if not all, of the lasers will hit, and thus forcing the opponent to block.

Moves[]

Hovering the mouse cursor over the icons will display a more direct activation method akin to how the move activations are coded; this is what the following key/legend represents.

Movekey

  • x = x
  • y = y
  • z = z
  • a = a
  • b = Shortcut for y+z
  • c = Shortcut for x+y+z
  • s = s

Icons encased in square brackets [ D ] require the respective button(s) to be held down.

Note: All non-projectile, non-throw attacks will gain a 25% damage boost on counterhit, as well as increased hitstun; all Light normals gain an addtional +1 frame advantage on counterhit, while all other non-projectile and non-throw attacks gain an additional +3 frame advantage. Moves that hit multiple times will only have counterhit bonuses applied to the first hit of the attack unless otherwise stated.

Normals[]

Standing Light Attack
YuyukoRP-5x
Hitbox
Command x Proration 93%
Minimum: 10%
Properties Requirements
Can Cancel Into: y, F+y, D+y, z, D+z, Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.
Description Yuyuko points her finger in front of her as a spirit wisp follows to that point. Has slow startup for a jab, but great range.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
x 45 -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Medium Attack
YuyukoRP-5y
Hitbox
Command y Proration 90%
Minimum: 10%
Properties Requirements
Can Cancel Into: z, D+z, Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.
Description Yuyuko twirls her arm in an arc, leaving a ghostly butterfly trailing behind.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
y 35 -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Strong Attack
YuyukoRP-5z
Hitbox
Command z Proration 80%
Minimum: 10%
Properties Requirements
Can Cancel Into: Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.
Description Yuyuko steps forward, slashing in front of her with a ghostly butterfly. Has good horizontal range.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
z 80 -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Light Attack
YuyukoRP-2x
Hitbox
Command D+x Proration 90%
Minimum: 10%
Properties Requirements
Can Cancel Into: Move can be chained into itself., y, F+y, D+y, z, D+z, Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack must be blocked while crouching
Description similar to Yuyuko's x, but from a crouching position and much faster startup.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D+x 30 -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Medium Attack
YuyukoRP-2y
Hitbox
Command D+y Proration 97% x 4
Minimum: 10%
Properties Attack is a projectile, or has projectile propertiesMove is a Normal or Command Normal that deals chip damage on block. Requirements
Can Cancel Into: z, D+z, Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.Attack can be blocked in the air.
Description Yuyuko flips backwards, leaving a spread of ghost butterflies. Slightly easier to combo into as of the 2015.10.27 update, but still difficult due to the velocity of the backflip. The move, however, remains useful as an anti-air. The attack can be cancelled as soon as Yuyuko's feet touch the ground following the flip.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D+y 23 x 4 -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Strong Attack
YuyukoRP-2z
Hitbox
Command D+z Proration 75%
Minimum: 10%
Properties Move knocks down opponent on hit. Opponent cannot tech when hitting the ground. Requirements
Can Cancel Into: Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack must be blocked while crouching
Description Yuyuko does a sweeping kick with ghost wisps, tripping the opponent.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D+z 85 -- -- -- -- -- -- --
Notes on Frame Data None.
Aerial Light Attack
YuyukoRP-j5x
Hitbox
Command x Proration 88%
Minimum: 10%
Properties Requirements Can only be used in air
Can Cancel Into: Air y, Air z, Air D+z, Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack cannot be blocked while crouchingAttack can be blocked in the air.
Description Air version of Yuyuko's Standing x
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
x 55 -- -- -- -- -- -- --
Notes on Frame Data None.
Aerial Medium Attack
YuyukoRP-j5y1
YuyukoRP-j5y2
YuyukoRP-j5y3
Hitbox
Command y Proration 85%
Minimum: 10%
Properties Move hits behind user, crossing up the opponent. Requirements Can only be used in air
Can Cancel Into: Air z, Air D+z, Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack cannot be blocked while crouchingAttack can be blocked in the air.
Description Yuyuko does a spin attack with two ghost butterflies that hits in front of and behind her.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
y 70 -- -- -- -- -- -- --
Notes on Frame Data None.
Aerial Strong Attack
YuyukoRP-j5z
YuyukoRP-j5z2
Hitbox
Command z Proration 80%
Minimum: 10%
Properties Requirements Can only be used in air
Can Cancel Into: Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack cannot be blocked while crouchingAttack can be blocked in the air.
Description Yuyuko flips backward in mid-air, hitting the space above her. Good for air-to-air combat to hit opponents slightly above her.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
z 100 -- -- -- -- -- -- --
Notes on Frame Data None.

Command Attacks[]

Throw
YuyukoRP-5yz
Hitbox
YuyukoRP-5yz2
Animation on hit
Command y+z or
B+y+z
Proration 50%*
Minimum: 10%
Properties Move has Grab/Throw propertiesMove knocks down opponent on hit. Opponent cannot tech when hitting the ground. Requirements
Can Cancel Into: Move cannot be cancelled out of. Block* Attack cannot be blocked
Description Yuyuko grabs her opponent and flies upward with them. Using a small wisp, she creates a small explosion, propelling Yuyuko backwards while sending the opponent down into the ground. Closely resembles her Gifts of the Deceased alt skillcard from Hisoutensoku.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
y+z or
B+y+z
100 -- -- -- -- -- -- --
Notes on Frame Data None.
Foward Medium Attack
YuyukoRP-6y
Command F+y Proration 80%
Minimum: 10%
Properties Requirements
Can Cancel Into: Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack cannot be blocked while crouching
Description Yuyuko slams a ghostly butterfly down over the opponent's head.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
F+y 75 -- -- -- -- -- -- --
Notes on Frame Data None.
Aerial Down Strong Attack
YuyukoRP-j2z
Hitbox
Command D+z Proration 94% x 4
Minimum: 10%
Properties Requirements Can only be used in air
Can Cancel Into: Move can be cancelled into any Special Move., Move can be cancelled into any Super Move. Block* Attack cannot be blocked while crouchingAttack can be blocked in the air.
Description Yuyuko kicks downward, releasing a fountain of wisps at her feet. Hits multiple times.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D+z 30 x 4 -- -- -- -- -- -- --
Notes on Frame Data None.

Specials[]

Light of the Undead
YuyukoRP-236x
x Version Hitbox
YuyukoRP-236y
y Version Hitbox
YuyukoRP-236z
z Version Hitbox
Command D, DF, Fx, y, or z Proration 85% x 5
Starter: 85%
Minimum: 15%
Properties Can be used both on ground and in airAttack is a projectile, or has projectile propertiesMove knocks down opponent on hit. Opponent can tech into recovery animation upon touching the ground. Requirements
Can Cancel Into: Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.Attack can be blocked in the air.
Description Yuyuko fires five beams of light which fan outward. The button press determines the spread of the beams, with x being a wide spread and z being a narrow spread.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DF, Fx 18x5 -- -- -- -- -- D --
D, DF, Fy 21x5 -- -- -- -- -- D --
D, DF, Fz 25x5 -- -- -- -- -- D --
Notes on Frame Data None.
Reverse Screens
YuyukoRP-623x1
YuyukoRP-623x2
x Version Hitbox
YuyukoRP-623y1
YuyukoRP-623y2
y Version Hitbox
YuyukoRP-623z1
YuyukoRP-623z2
z Version Hitbox
Command F, D, DFx, y, or z Proration 80%
Minimum: 15%
Properties Move knocks down opponent on hit. Opponent can tech into recovery animation upon touching the ground.
Move has invincibility during startup frames on x & y Versions
Requirements
Can Cancel Into: Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.
Description Yuyuko flips backward much like her D+y, except instead of releasing projectiles, she kicks up pink energy, and is a melee attack rather than a projectile. Much like Yuyuko's D+y, this attack is likely to whiff unless done at point blank range and thus difficult to combo into, so this move is best used as a reversal as the name implies. Button press determines the strength of the attack, hitbox size, startup, and amount of startup invincibility.
When used in conjunction with D+y, Yuyuko can travel a full screen's distance while covering a large horizontal space with her hitboxes, perfect for more defensive players or for a quick escape after performing a knockdown. Also, due to the velocity the attack applies to Yuyuko, this attack is less likely to whiff when used in a corner.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
F, D, DFx 90 -- -- -- -- -- D --
F, D, DFy 115 -- -- -- -- -- D --
F, D, DFz 140 -- -- -- -- -- D --
Notes on Frame Data None.
Butterfly Dream Dance
YuyukoRP-41236
Hitbox
Command B, DB, D, DF, Fx, y, or z Proration 80%
Minimum: 15%
Properties Move knocks down opponent on hit. Opponent can tech into recovery animation upon touching the ground.
y Version: Move has invincibility to enemy projectiles
z Version: Move has invincibility to enemy projectilesMove hits behind user, crossing up the opponent.
Requirements
Can Cancel Into: Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.
Description Yuyuko floats forward, taking out a pair of folding fans and spinning after traveling a set distance. Button press determines the distance Yuyuko travels before spinning. The z version is unique in that Yuyuko will phase through the opponent before striking, allowing her to easily perform a crossup.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
B, DB, D, DF, Fx 100 -- -- -- -- -- D --
B, DB, D, DF, Fy 120 -- -- -- -- -- D --
B, DB, D, DF, Fz 120 [100] -- -- -- -- -- D --
Notes on Frame Data Damage in [] refers to damage on crossup.
Ghostly Butterfly
YuyukoRP-214
Projectile Hitbox
Command D, DB, Bx, y, or z Proration 88% x 3
Minimum: 15%
Properties Can be used both on ground and in airAttack is a projectile, or has projectile properties Requirements
Can Cancel Into: Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.Attack can be blocked in the air.
Description Yuyuko lets loose a set of wisps which then travel upwards. The wisps are harmless until they touch the ceiling or walls, at which point they will transform into butterflies, which then aim towards the opponent's position. Difficult, if not impossible to combo into, but useful to provide Yuyuko with cover fire during opponent's wakeup. Button press determines the initial velocity of the butterfly wisps; x sends them forward at an upward angle, y sends them straight up, and z sends them backward at an upward angle.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DB, Bx, y, or z 20 x 3 -- -- -- -- -- -- --
Notes on Frame Data None.
Eternal Wandering
YuyukoRP-421
Hitbox
Command B, D, DBx, y, or z Proration 92% x 6
Minimum: 15%
Properties Attack is a projectile, or has projectile propertiesMove knocks down opponent on hit. Opponent can tech into recovery animation upon touching the ground. Requirements
Can Cancel Into: Move can be cancelled into any Super Move. Block* Attack can be blocked by either standing or crouching.Attack can be blocked in the air.
Description Yuyuko summons a ring of six wisps, which spins. Button press determines the velocity of the wisps and startup time; x is quick but stays around Yuyuko's hand, y travels diagonally, and z travels forward horizontally, but has the slowest startup.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
B, D, DBx, y, or z 15 x 6 -- -- -- -- -- -- --
Notes on Frame Data None.

Supers[]

Ghost Sign "Ageless Dream"
YuyukoRP-236236
Projectile Hitbox
Command D, DF, FD, DF, Fx, y, or z Proration 80%
Cancel: 92.5%
Minimum: 10%
Properties Attack is a projectile, or has projectile propertiesAttack deals residual damageMove knocks down opponent on hit. Opponent cannot tech when hitting the ground. Requirements 1000 power.
Can Cancel Into: Move cannot be cancelled out of. Block* Attack can be blocked by either standing or crouching.Attack can be blocked in the air.
Description Yuyuko fires a wisp in front of her. On contact, the opponent begins to suffer from Poison damage over time. If Yuyuko is hit, the Poison effect ends prematurely. Mostly used for space control or as a combo ender, but the size of the projectile's hitbox limits its use.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DF, FD, DF, Fx, y, or z 60
189 Poison damage over 315 ticks.
-- -- -- -- -- -- --
Notes on Frame Data None.
Death Sign "Ghastly Dream"
Yuyuko-Ghast1
Yuyuko-Ghast2
Yuyuko-Ghast3
Yuyuko-Ghast4
Projectile Hitbox
Command D, DB, BD, DB, Bx, y, or z Proration 95% x 10
Cancel: 92.5%
Minimum: 10%
Properties Attack is a projectile, or has projectile propertiesMove has invincibility during startup framesMove hits behind user, crossing up the opponent.Move knocks down opponent on hit. Opponent cannot tech when hitting the ground. Requirements 1000 power.
Can Cancel Into: Move cannot be cancelled out of. Block* Attack can be blocked by either standing or crouching.Attack can be blocked in the air.
Description Yuyuko creates two rings of ghost butterflies, which expand outward. Yuyuko has startup invincibility during the attack, so it can be used as a reversal. The butterflies all share the same hitbox, and the attack hits 10 times.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DB, BD, DB, Bx, y, or z 31.5 x 10 -1000 / 0 -- -- -- -- D --
Notes on Frame Data None.
Sakura Sign "Sense of Cherry Blossom"
YuyukoRP-236236a
Hitbox
Command D, DF, FD, DF, Fx+y+z Proration 88% x 7
Minimum: 100%
Properties Move has invincibility during startup framesMove knocks down opponent on hit. Opponent cannot tech when hitting the ground. Requirements 3000 power
Requires Spellcard selected prior to match
Can Cancel Into: Move cannot be cancelled out of. Block* Attack can be blocked by either standing or crouching.
Description Yuyuko spins in place before pulling out a folding fan in a upward slashing motion that extends over half the screen. Has very long startup, about 1 full second long, but Yuyuko is completely invincible until the 4th hit of the attack, and deals over 600 damage on hit. Useful for hitting opponents on punish or wakeup, granting it better utility than her other Level 3 super. Also, due to being a grounded melee attack, it has the advantage of being air unblockable, unlike Death Lance.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DF, FD, DF, Fx+y+z 87 x 7 -- -- -- -- -- -- --
Notes on Frame Data None.
Butterfly Sign "Death Lance"
YuyukoRP-236236b1
Projectile 1 & 2 Hitbox
YuyukoRP-236236b2
Projectile 3 & 4 Hitbox
YuyukoRP-236236b3
Projectile 5 & 6 Hitbox
YuyukoRP-236236b4
Projectile 7 & 8 Hitbox
Command D, DF, FD, DF, Fx+y+z Proration 97% x 8
Minimum: 100%
Properties Can be used both on ground and in airAttack is a projectile, or has projectile propertiesMove knocks down opponent on hit. Opponent cannot tech when hitting the ground. Requirements 3000 power
Requires Spellcard selected prior to match.
Can Cancel Into: Move cannot be cancelled out of. Block* Attack can be blocked by standing, crouching, or aerial.
Description Yuyuko extends her fan behind her, creating a series of lasers, two at a time, that emit butterflies while spreading out upward. Note that only the lasers, not the butterflies, have hitboxes. The lasers are aimed at the opponent's midsection, thus making them difficult to avoid and making it a perfect way to end mid to far-range combos, despite the fact that it lacks the same utility and raw damage of he other Level 3.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
D, DF, FD, DF, Fx+y+z 55x8 -3000 / 0 / 0 -- -- -- -- D --
Notes on Frame Data None.
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