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Gill/GM's Version
Gill-GMVersion-BigPortrait
Gill-GMVersion-Stance

M.U.G.E.N Version Compatibility

M.U.G.E.N 1.0

Last Updated

March, 2011

Download Link

GM's M.U.G.E.N Site

Max Life
Max Power
Attack
Defense

1088
1280
87
100

Overview

This version of Gill is accurate to his Street Fighter III: Third Strike counterpart. Being a boss character, Gill is faster, stronger and more dangerous than most other characters. Gill also has a ability called "Resurrection". If Gill is defeated while having full power, he will get up and use the ability, however using it will disable his Power Bar. Gill's game play is offensive with fast and high damage attacks. He can use all of his Super Arts at once without dip-switches unlike all the other characters from Third Strike. Gill utilizes all seven buttons PX, KA, PY, KB, PZ, KC and Start.

Moves

Normals

Standing Light Punch
Command PX Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill preforms a quick Jab.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PX -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Medium Punch
Command PY Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill punches forward.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PY -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Hard Punch
Command PZ Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill preforms a punch similar to a karate chop.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PZ -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Light Kick
Command KA Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill does a fast, low kick which can be blocked high.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
KA -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Medium Kick
Command KB Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill preforms a round-house kick.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
KB -- -- -- -- -- -- -- --
Notes on Frame Data None.
Standing Hard Kick
Command KC Proration N/A
Properties High Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill moves back and preforms a high kick.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
KC -- -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Light Punch
Command Button-D + PX Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill preforms a quick Punch.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-D + PX -- -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Medium Punch
Command Button-D + PY Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill strikes the opponent with his elbow.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-D + PY -- -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Hard Punch
Command Button-D + PZ Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill quickly steps up and smashes the opponent with his elbow.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-D + PZ -- -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Light Kick
Command Button-D + KA Proration N/A
Properties Low Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill does a fast, light kick.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-D + KA -- -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Medium Kick
Command Button-D + KB Proration N/A
Properties Low Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill preforms a medium kick.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-D + KB -- -- -- -- -- -- -- --
Notes on Frame Data None.
Crouching Hard Kick
Command Button-D + KC Proration N/A
Properties Low Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill preform a hard kick which can trip the opponent.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-D + KC -- -- -- -- -- -- -- --
Notes on Frame Data None.
Jumping Light Punch
Command PX Proration N/A
Properties High Requirements Aironly
Can Cancel Into: Nocancel Block* N/A
Description Gill preforms a quick Elbow.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PX -- -- -- -- -- -- -- --
Notes on Frame Data None.
Jumping Medium Punch
Command PY Proration N/A
Properties High Requirements Aironly
Can Cancel Into: Nocancel Block* N/A
Description Gill punches forward.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PY -- -- -- -- -- -- -- --
Notes on Frame Data None.
Jumping Hard Punch
Command PZ Proration N/A
Properties High Requirements Aironly
Can Cancel Into: Nocancel Block* N/A
Description Gill smashes the opponent with a hard punch knocking them out of the air.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PZ -- -- -- -- -- -- -- --
Notes on Frame Data None.
Jumping Light Kick
Command KA Proration N/A
Properties High Requirements Aironly
Can Cancel Into: Nocancel Block* N/A
Description Gill will attempt to knee the opponent.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
KA -- -- -- -- -- -- -- --
Notes on Frame Data None.
Jumping Medium Kick
Command KB Proration N/A
Properties High Requirements Aironly
Can Cancel Into: Nocancel Block* N/A
Description Gill preforms a medium kick.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
KB -- -- -- -- -- -- -- --
Notes on Frame Data None.
Jumping Hard Kick
Command KC Proration N/A
Properties High Requirements Aironly
Can Cancel Into: Nocancel Block* N/A
Description Gill preforms a hard kick which hits and sends the opponent to the floor.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
KC -- -- -- -- -- -- -- --
Notes on Frame Data None.

Command Moves

Medium Uppercut
Command Button-F PY Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill does a high uppercut.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-F PY -- -- -- -- -- -- -- --
Notes on Frame Data None.
Forward Medium Kick
Command Button-F KB Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill pushes and moves forward to preform a kick.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-F KB -- -- -- -- -- -- -- --
Notes on Frame Data None.
Neutral Throw
Command PX + KA Proration N/A
Properties Throw Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill reaches for the opponent and grabs them. He then chokes them and then drops them.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PX + KA -- -- -- -- -- -- -- --
Notes on Frame Data None.
Throw
Command Button-F or Button-B PX + KA Proration N/A
Properties Throw Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill reaches for the opponent and grabs them. He will then smash them into the ground.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Button-F or Button-B PX + KA -- -- -- -- -- -- -- --
Notes on Frame Data None.
Universal Overhead
Command PY + KB Proration N/A
Properties High Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill hops up and elbows the opponent.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PY + KB -- -- -- -- -- -- -- --
Notes on Frame Data None.
Taunt
Command PZ + KC or Start Proration N/A
Properties None. Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill laughs at the opponent
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
PZ + KC or Start -- -- -- -- -- -- -- --
Notes on Frame Data None.

Special Moves

Cyro/Pyrokinesis
Command QCF P Proration N/A
Properties Proj Requirements
Can Cancel Into: Nocancel Block* N/A
Description A two-hit projectile. The strength of the punch will change the direction the projectile is fired in.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
QCF P -- -- -- -- -- -- -- --
Notes on Frame Data None.
Cyber Lariat
Command HCF P Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill launches himself at the opponent and preforms a move similar to a "clothes line".
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
HCF P -- -- -- -- -- -- -- --
Notes on Frame Data None.
Psycho Headbutt
Command QCB P Proration N/A
Properties Requirements
Can Cancel Into: Nocancel Block* N/A
Description Like the name implies, Gill jumps up and forward and headbutts the opponent.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
QCB P -- -- -- -- -- -- -- --
Notes on Frame Data None.
Moonsault Knee Drop
Command Unknown Proration N/A
Properties High Requirements
Can Cancel Into: Nocancel Block* N/A
Description Gill jumps up to get above the opponent before smashing into him with his knees.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
Unknown -- -- -- -- -- -- -- --
Notes on Frame Data None.

Super Arts

Meteor Strike
Command QCF QCF P Proration N/A
Properties Proj Requirements Full power.
Can Cancel Into: Nocancel Block* N/A
Description A barrage of Fire and Ice projectiles rain from the sky.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
QCF QCF P -- -- -- -- -- -- -- --
Notes on Frame Data None.
Seraphic Wing
Command QCF QCF K Proration N/A
Properties Requirements Full power.
Can Cancel Into: Nocancel Block* N/A
Description Gill flies to the center of the screen. The screen will then be filled with a constant array of energy that will damage the opponent.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
QCF QCF K -- -- -- -- -- -- -- --
Notes on Frame Data None.
Resurrection
Command None. Activated automatically when KO'ed with full power. Proration N/A
Properties Requirements Full power on KO.
Can Cancel Into: Nocancel Block* N/A
Description After being KO'ed with full power, Gill will get up and regenerate his health at a medium speed.
Frame Data
Version Damage P1 Meter P2 Meter Startup Active Recovery Fr. Adv (Hit) Fr. Adv (Block)
None. Activated automatically when KO'ed with full power. -- -- -- -- -- -- -- --
Notes on Frame Data None.

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